Beast Be Gone

By ArthurBills

Published:17 April 2025

Last updated:17 April 2025

Word count:

Backlog:

Followers:0

Bookmarks:0

    Pest control in a fantasy world plagued by adventurers

    Monsters aren’t the problem - adventurers are.

    Eric runs Beast Be Gone, the last pest control business in a world obsessed with XP, loot, and fireball slinging. Where others see quests and prophecy, Eric sees fire damage, unpaid invoices, and terrified slimes who just want a quiet life someplace damp.

    Work is drying up fast, and with no jobs, gold, or patience left, Eric’s future looks grim - until a young, perky inventor with mechanical gadgets and zero filter insists on becoming his apprentice.

    What starts as pest control turns into a chaotic quest of their own, as the two uncover a plot that may finally answer fantasy’s greatest mysteries:

    *- Why are there so many Chosen Ones?

    • Are goblins evil or just in the wrong PR department?

    • Why does every sword merchant claim to sell the “best swords in the land”?

    • And what are the socio-economic consequences of having a sword shop on every street corner?*

    Somebody wants a world overflowing with adventurers… but why?

    • Violence
    • Occasional Drug Use
    • Alcohol Use
    • Mildly Frightening
    • Implied Abuse
    • Mild Gore

    No chapters yet.