Prime Time Hunter [Litrpg Regression]

Prime Time Hunter [Litrpg Regression]

Only I know how this game ends.

Gamelit & LitRPG Fantasy Action & Adventure # Fast Paced # Progression Fantasy # Reincarnation # Secret Identity # Modern # Trauma # System / Stats # Monster Hunter # Found Family # Male Lead
Violence Drug Use Alcohol Use Strong Language Abuse Gore Self Harm

Shane just wanted to log into an old game he used to play with his best friend. Little did he know, he’d wake up inside the character he’d drunkenly created.

Now, he’s trapped in a parallel New York, where dungeons have overtaken the streets and top-ranking Hunters are livestreamed idols. But while the world watches the show, only Shane knows the apocalypse is approaching. Everyone—including Shane—will perish unless he finishes the game’s scenario.

It should be a breeze; he’s beaten the game hundreds of times before.

But this time, he’s stuck with F-rank stats, a [Behavior Lock] that hijacks his actions, and [Mana Hypersensitivity], making him cough up blood every time he uses a skill.

Still, this world is the last connection he has to his late friend. Letting her down again isn’t an option.

He’ll crush his enemies... before his own power crushes him first.


What to expect: -A modern society that coexists with System interfaces and dungeons -Unintentional aura farming -Found family -Dungeon fight broadcasting -Spellsword

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